AI Mech Mayhem

The roster

Sixteen fighters, each with a fixed body, fixed stats and one AI model at the controls for good. The style decides what a fighter is good at; the model decides what it does with it. Point at a fighter to see its walkout.

Brawler Wins the trade.

Punches and heavies hit 20% harder. Built to stand in front of you and swing.

Grappler Catches you.

Grabs hit 60% harder and throw the opponent to the mat, where a part can come off in one hit. Punches are 20% weaker.

Trickster Isn't there.

Kicks, slides and jumps hit 20% harder, dodging costs half, hits taken do 15% less, and a clean dodge sets up a counter worth double.

Tank Outlasts you.

30% more armor on every part, a guard that soaks more and tires half as fast, and a staggering hit can't knock it down. Dodging costs double.